Showing posts with label motion. Show all posts
Showing posts with label motion. Show all posts

Tuesday, 9 April 2013

Phantom's New Flex4K Camera Can Shoot Video at Ultra High Resolution With 1,000 FPS, Stunning Slow Motion [Video]




It's an unwritten rule that everything is better in slow-motion. But there's a good chance your eyes aren't ready for the next level of awesomeness from Phantom's new Flex4K camera that can capture an astounding 1,000 frames per second at a resolution of 4096 x 2160. In other words? Every last detail captured in super, super, super slow-motion.
In fact the Flex4K can capture footage at anywhere from 23.98 fps up to 1,000 fps, but no one's going to be using it to shoot a talking head drama. This camera's destined for a life of filming explosions, crashes, and other split-second events that deserve a more detailed look. A Super-35 CMOS sensor inside facilitates over 12 stops of dynamic range, and if you dial the camera back to a still impressive 2K resolution you can further double the frame rate to 2,000 fps. No wonder it will start at $109,900, with options pushing it as high as $164,900. [Source]



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Wednesday, 16 January 2013

Best Buy is The Exclusive Retail Partner For The Soon To Be Released Leap Motion Controller



Leap Motion, makers of the innovative Leap Motion controller for PCs, today announced that at launch, it will sell its device exclusively through Best Buy’s physical and online stores in the U.S., as the only other sales channel for the device besides its own website. Leap Motion will also be available soon for pre-order from Best Buy beginning in February, and will come to Europe and other world markets through other partners not yet announced.
I spoke with Leap Motion President and COO Andy Miller about the arrangement, and asked him why Best Buy represented a good fit for the hardware startup. Miller said that Best Buy had been very excited at the prospect of selling Leap’s controller, which can track a computer user’s movements with a high degree of accuracy and no lag time.
“They had been following our progress, and they invited us up to Minneapolis and they got their hands on the Leap Motion, and they decided that this was for them,” he said. “They’re a pretty forward-thinking company and we love the way they can tell the story. It’s really about partnering with someone who has the training to show off to potential customers what we can do.”
Miller added that for Best Buy, the value is in helping the company to show its consumers that it is still on the cutting edge, and capable of bringing them the latest in consumer interaction design. Leap Motion will be working with Best Buy to craft in-store end cap displays, which will feature the controller and games and apps selected by both the retailer and the hardware maker specifically to show off the device’s capabilities. The fact that this deal makes for a great software showcase was also at the forefront of Leap’s decision-making in going with Best Buy as a launch partner.
“It’s not just a startup with a website where we’ve been fortunate to have a lot of interest; now, people will be able to see the apps they build for the Leap platform in stores all across the U.S.,” he said. “There’s going to be a huge audience for developers here. Developers have a choice about where they spend their time and money, and we’re trying to make a strong case for why they should do it at Leap.”
Another launch-time move from Leap is its recently announced partnership with Asus to ship the controller with new PCs in 2013. That, too, is a way for the company to prove to potential developers that far from being vaporware or a niche product, this is intended as a mass market device, and will have all the distribution efforts that kind of project implies. The Best Buy partnership is also a key ingredient for getting Leap Motion somewhere where users can actually try before they buy, which is absolutely crucial for this kind of device coming new to market without the power of a big brand like Microsoft or Sony.
The Best Buy arrangement is a limited time exclusive, and Miller said Leap fully intends to offer the controller through other retailers as well in the future. Pre-orders for those who signed up via Leap’s website are expected to ship out sometime later this quarter. [TechCrunch]

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Sunday, 9 December 2012

Apple Updates Final Cut Pro X, Motion and Compressor, Again!

Only a few weeks after updating Final Cut Pro X to version 10.0.6, Apple updates once again Final Cut Pro X with a maintenance & bug fix release.
This update addresses the following issues (from Apple.com):
   The Letterbox effect “Offset” slider is restored.
   Fixes an issue that could occur when creating a single layer DVD.
   Fixes an issue in which some third-party effects could cause Final Cut Pro to stop responding during background rendering.
   Fixes an issue in which some third-party transitions would incorrectly use black instead of source media.
   Adds support for editing MXF files that are still ingesting.
   Fixes an issue with rendering Motion Templates containing Image Units.
   Fixes an issue with the display of the Modify RED RAW settings button in synchronized and compound clips.
   Fixes an issue with the upload of clips that are larger than 1 GB to Vimeo.
   Fixes an issue in which an incorrect frame size is used with filters on two adjacent clips with different pixel aspect ratio.
This update weight 126 MB and requires MacOS X 10.6.8 or later and it is a free download on the Mac Apple Store for current users. New customers can purchase Final Cut Pro for $299.99.
Motion gets updated to version 5.0.6 and Compressor to version 4.0.6. Both are big fix updates and are free for current users. New users can get Motion & Compressor for $49.99 each on the Mac AppStore.


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