Wednesday 8 January 2014

Plugging into Crystal Cove, the new high-resolution, position-tracking Oculus Rift

Plugging into Crystal Cove, the new high-resolution, position-tracking Oculus Rift
Jan 7th 2014, 23:07, by Adi Robertson

My first time using the Oculus Rift was almost exactly one year ago, when I spent a couple of minutes walking around an Alien-inspired spaceship. Since then, a lot has happened. Oculus has shipped its first version of the Rift to developers, who have taken their first steps towards making a real catalog. The company has raised $75 million in funding from Mark Andreessen and other big-name investors. And today, I got a look at the next step: a high-resolution, motion-tracking prototype known as Crystal Cove.
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