Dec 18th 2013, 14:45, by Andrew Webster

The original iPhone ushered in a new way to play games. With no control input other than a touchscreen and gyroscope, developers were forced to use touch and tilt in inventive and clever ways. It lead to wonderful games like Ridiculous Fishing and The Room 2, but all along many developers continued to strive for something different — a console-style game you could play on your phone or tablet. Without physical controls, however, those experiences never worked quite right. Even when the games looked the part, on-screen buttons and other touchscreen concessions just couldn't match the precision of an analog stick and some physical buttons.
But with iOS 7, it seemed like that might finally change. "Ten years from now, we may look back...
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