Tuesday, 2 July 2013

TechCrunch: Can Pincus Still Make Zynga An “Internet Treasure”?

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thumbnail Can Pincus Still Make Zynga An "Internet Treasure"?
Jul 2nd 2013, 01:08, by Josh Constine

Zynga Treasure

“An Internet Treasure is something that consumers can’t remember what life was like before they had it,” Mark Pincus told Y Combinator’s Startup School back in 2009. Then, Zynga had hit titles and cash flowing in. Today, Zynga’s shares sit at a third of their IPO price and it lacks a blockbuster game. With the arrival of Don Mattrick as CEO, if Zynga wants to become an institution, it’s now or never.

Very excited to welcome don mattrick as our new ceo #internettreasure
mark pincus (@markpinc) July 01, 2013

Onstage at TechCrunch Disrupt 2010, Zynga board member John Doerr and Pincus discussed what being an Internet Treasure really means. Doerr explained “I believe there are some companies and some brands that give generations pride. The Internet is the cornerstone of our generation in business. An ‘Internet Treasure’ is a company on the Internet that makes us all proud to be alive right now.”

When asked what the term meant to him, Pincus revealed:

“Like so many of you guys I’ve spent my whole career pursuing new ideas and venture creation, and it wasn’t until Bing and John introduced this idea of Internet Treasure to me that it brought the ‘why’ into better focus. I realized we all have this opportunity to create, at a consumer level, products and brands that people can’t imagine life without. And I think Facebook and Amazon, and BlackBerry and the iPhone are products we can’t imagine life before, and we can’t ever imagine life without. For me it became a mantra and a rallying cry inside of our company that helped create the far-out vision for all of us to come back to “is that on the path to building an Internet Treasure?”  We all talk about being sustainable and profitable but for what purpose?  The idea that this greater purpose and opportunity for what we’re all doing — it was really inspiring for us.”

That purpose, Zynga’s mission, is “Connecting the world through games.” Taken earnestly, it’s admirable. People spend much of their time slogging through work they’re not passionate about, separated from the people they love. Games can offer a simultaneous respite, while also drawing us closer together and making memories.

Zynga arguably has a better chance of succeeding at that mission than past generational games companies like Hasbro (owner of Parker Brothers and Milton Bradley) or Nintendo. Games of the past were typically played by people who were already physically connected — you had to be sitting next to each other to play. But with the Internet and mobile phones, Zynga has an unprecedented opportunity to bring us together even when we’re apart. It can squeeze joy out of the downtime moments of everyday life. It can let us escape without being alone.

But the rise of the technologies that enable Zynga also brought a newfound ability to quantify the success of a game, for better and worse. Zynga co-founder Eric Schiermeyer, who one former employee said “made numbers God” at Zynga, instilled a culture of metrics-driven game design. Zynga A/B tests every pixel to find out exactly what drives more engagement, retention and payments.

You could argue that that strategy is what vaulted Zynga onto the world stage in the first place. There’s no denying that it takes success to fund the creation of things people care about. However, that process of homing in on what causes people to whittle away hours tending a virtual farm and pay as much as possible to protect it can suck the life out of a game and its designers. That’s led to a constant exodus of talent, as well as crushed morale where game designers feel like the bean counters make the final calls.

Whether Mattrick and Pincus can change that power dynamic will determine whether Zynga ends up a blip and flameout at the end of the 2000s, or a company that brings happiness to another generation — the mobile generation. I believe they can despite all the odds stacked against them. Unfortunately, I didn’t hear enough of that in the emails to Zynga’s staff today from the two executives.

Mattrick sounded too buttoned-down, like a business man rather than a gamer, when he told employees “We too, have all the makings of a successful service and business and we have the opportunity to create lifelong relationships with our customers through our high-quality products.” Zynga’s quest to become an efficient, financially sound company must be signaled to shareholders but kept away from its designers. Otherwise the great game developers already there will tune out or drop out, and new ones will flow to Zynga’s competitors.

At least Pincus wrote “Zynga has so much more potential ahead, the opportunity to be an Internet Treasure” and “ I'm excited to…return Zynga to its leadership role in inventing and growing Play as a core human experience.” But he also focused on how Mattrick “turned Xbox into the world's largest console gaming network, growing its installed base from 10 million to 80 million and transformed that business from deep losses to substantial profits.”

Profits and growth. Zynga needs those, but they need to be byproducts of creating games that connect us, not the goals themselves. Zynga won’t become a generational company by beating estimates and delivering returns for shareholders. Those may restore confidence in the giant, and win it the funds and prestige needed to fuel its mission. But to become an Internet Treasure, it must foster a culture and build games that put fun first.


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TechCrunch: GLASSTESLA Lets Google Glass Owners Control Their Teslas Like Rich-Ass Robo-Wizards

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thumbnail GLASSTESLA Lets Google Glass Owners Control Their Teslas Like Rich-Ass Robo-Wizards
Jul 1st 2013, 22:55, by Greg Kumparak

tesla

Do you have Google Glass? Do you also have a Tesla?

Yes? Seriously? Who the hell are you, Batman?

Anyway — there’s now an application that lets you bring these two extravagant toys together, allowing you to control a bunch of things in the Tesla by way of Google Glass. Why? Because.

Here’s what the app, called GLASSTESLA, can do so far:

  • Tell you how much longer your car needs to charge
  • Start/stop the charging process
  • Check if your doors, trunk, or sunroof are open, and open/close the sunroof remotely
  • Give you directions back to your car, in case you somehow forget where you parked your first Tesla while driving around in your second Tesla, or whatever.
  • Lock/unlock your car
  • Honk the horns or flash the lights
  • Check the temperature of your car and control the A/C

The app’s developer, Sahas Katta, says he’s also able to pull the car’s compass direction/speed, but hasn’t come up with anything clever to do with that data yet as Google Glass cards can’t be updated quickly enough.

You can find the application here. If you actually need that download link, I’d like to be part of your entourage.


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TechCrunch: Yahoo Acquires Bignoggins, A One-Man Fantasy Sports App Maker

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thumbnail Yahoo Acquires Bignoggins, A One-Man Fantasy Sports App Maker
Jul 1st 2013, 22:08, by Greg Kumparak

bignoggins

Oh, you thought Yahoo was done with the whole acquire-everything-in-sight bit? Nope!

Yahoo has announced that they’ve acquired Bignoggins Productions, a one-man iPhone development shop which had previously built a handful of fairly popular Fantasy Sports mobile apps.

Up until today, Bignoggins had at least two apps in the store: Fantasy Monster ($5), and Draft Monster ($3). Both apps were built as all-in-one tools, meant to let Fantasy Sports nuts manage their pretend football/baseball/basketball/hockey teams across Yahoo, ESPN, and NFL’s competing services.

The bad news: as part of the acquisition, all of Bignoggins’ apps were immediately pulled from both the App Store and Google Play. The better news: in a blog post on his own site, Bignoggin’s founder (and sole full-timer) Jerry Shen says that the tech he’s built so far will soon be baked into Yahoo’s official Fantasy Products products.

The terms of the deal weren’t disclosed, but I’d bet that Shen probably made out alright in the end, here. His $5 app had thousands of reviews and had danced around the top of the App Store’s best selling Sports apps a few times — it was almost certainly selling well enough to keep it’s creator fed and happy. Not bad, for a company that never had to hire a second employee. To quote his personal site:

I've never hired any full time employees. As a result, I would talk to myself frequently about the direction of the company. After one particularly fiery argument I nearly fired myself but reconsidered once I realized I had no employees.

Oh, and he never took any outside investment:

I've never taken any outside funding. Not even from my mother. Unless you count raising me and paying for college. Ok I guess that counts. But other than that, 100% bootstrapped, baby!

Most importantly, Shen says this is what he’s always wanted: “I've been playing Yahoo! Fantasy since high school, and have wanted to work here since college, so this is really a dream come true for me.”

[Tangent: You know how some words start to look wrong after you've typed them a bunch of times? "Bignoggins" starts to look weird on about the second or third pass.]


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TechCrunch: Cameron And Tyler Winklevoss File For $20 Million IPO Of Their ‘Bitcoin Trust'

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thumbnail Cameron And Tyler Winklevoss File For $20 Million IPO Of Their 'Bitcoin Trust'
Jul 1st 2013, 22:43, by Colleen Taylor

bitcoin vault

Buckle up, people: We might be closer than ever to our first official Bitcoin IPO.

It was just a couple months back that it emerged that Winklevoss Capital, the investment firm/family trust founded by Cameron and Tyler Winklevoss (of early Facebook fame), had bought up approximately one percent of all the outstanding quantity of Bitcoins, the alternative digital currency — a portion that was then worth around $11 million. The firm has gone on to invest in startups that deal exclusively in the Bitcoin space, such as Bitinstant.

Today, it looks like they are looking to spread the ownership of some of that investment around to the public — with all its potential gains, and losses. An entity called “The Winklevoss Bitcoin Trust” has apparently filed for an initial public offering of 1 million shares, to raise up to $20 million in capital.

A ticker for the stock has yet to be determined. The filing explains the entity’s mission thusly:

“The Winklevoss Bitcoin Trust (Trust) will issue Winklevoss Bitcoin Shares (Shares) which represent units of fractional undivided beneficial interest in and ownership of the Trust. Math-Based Asset Services LLC is the sponsor of the Trust (Sponsor) and [TRUSTEE] is the trustee and custodian of the Trust (Trustee) using proprietary and patent-pending technology to administer the Trust. The Trust intends to issue additional Shares on a continuous basis.”

We’re reading through the filed documents, and working on getting more details from the Winklevosses directly, so this story will be updated as the information becomes more clear.

For now, check out the interview I had just a couple weeks back with Cameron and Tyler here at the TechCrunch TV studio. We talked in depth about why they’re so bullish on Bitcoin and their plans for future investments in the currency.


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Redmond Pie: Facebook v5.0 For Windows Phone 8 Released: Features Timeline View, Bigger Photo Uploads And More


Facebook v5.0 For Windows Phone 8 Released: Features Timeline View, Bigger Photo Uploads And More
Jul 1st 2013, 22:51, by Ben Reid
Facebook 5.0 for Windows Phone has finally crawled out of beta, and is now ready for the consumption of WP users far and wide. The tiled interface, as many of you will probably know, has made way for a much more universal appearance, although the app in general still offers a look very much suited to the Windows Phone platform in general. All of the details, as well as that all-important download link, can be found after the leap!

Continue reading this article at RedmondPie.com

Redmond Pie: Microsoft OneNote For iOS And Android Overhauled In Latest Update, Download Now!


Microsoft OneNote For iOS And Android Overhauled In Latest Update, Download Now!
Jul 1st 2013, 21:37, by Ben Reid
Microsoft finally brought its iconic Office suite to Apple's iOS earlier this month in the form of Office Mobile for iPhone, much to the delight of many long-time enthusiasts. Lest we forget that before that, big two mobile platforms got their first glimpse in the form of OneNote and today, the Redmond company has dealt its iOS and Android OneNote apps a major update, bringing a uniform look across the board, Ribbon UI and a whole lot more. Details after the jump!

Continue reading this article at RedmondPie.com